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Project: Golem Protect the Barrier
Created 2017. Unpublished 2025. Project Golem was a small exercise to work on something quick and release on Android. It featured simple gameplay where you fight against zombies and such as a golem using punch, grab and throw actions. It was unpublished from the Google Play store because I couldn't find the time to keep the Unity version up to date. As of October 2025, Unity announced that it had a vulnerability and required all Unity games to be updated and recompiled. As such, I decided to take down the game instead of investing the time to keep it alive, as my negligence could lead to users getting hurt. Additionally, very few people played the game, averaging maybe 3 plays a month, if even.
Memorize Highscore Puzzle
Created 2014. Unpublished 2025. Memorize was my first Andriod game I published. A small exercise to get my feet wet with deploying for Android. It featured a simple, endless game that gradually increased the memory tests it shows to the player, with a highscore leaderboard built in. It was unpublished from the Google Play store because I couldn't find the time to keep the Unity version up to date. As of October 2025, Unity announced that it had a vulnerability and required all Unity games to be updated and recompiled. As such, I decided to take down the game instead of investing the time to keep it alive, as my negligence could lead to users getting hurt. Additionally, no one was playing the game for years anyway.